As I think most of gamers who play in shareware games know game called Zuma Deluxe. This game was extremely popular some time ago and still popular now. It’s now a classic game!
Long time nobody in game industry try to make a game with Zuma gameplay. It was a fear of fail – as someone can know big portals like RealArcade or Shockwave.com don’t take for publishing game clones.
But in last time we see a lot of games what takes a Zuma gameplay idea plus some interesting own ideas. Let’s look at whis games.
First game will be Luxor.
Main idea is the same, but here one deferent feature – you blast a colored spheres from the bottom line. Game use ancient Egipt styling with pyramids and Pharaoh, you explore the path of the Nile. The game very popular right now.
Next game we will look at is TumbleBugs.
IMHO this game have one of best graphic work (also as last game) and use very interesting design – you need to save your beetle buddies from the Black Bug Empire. According to game info “In a deep dark lair, in Any Backyard USA, creep the Evil Black Bugs. You, the hero “Tumble”, hold the fate of your beetle buddies in your hands. Save the colorful beetles from being enslaved by the Black Bug Empire”. It has some unique power ups not presented in other games and has some features to talk about – how about two sources and to plases to shoot from?
Another two games Bubblefish Bob and Aqua POP uses sea adventure design. It first game you need to save small fishy friends. The second game objective not known. As I think this game was created in zuma gameplay with only design changes.
Next game have extremely different gameplay but use some ideas from parent game – Twistingo.
Main Zuma idea – colored shperes presented, but gameplay based based on the bingo cards and the numbers on it. It requires you to stay focused and yet still full of situations to think over in every minute. You need to explore the Big Island step by step to find and save the cute animals that need your help.
Last game I want to say named Zzed.
This game was created by developers from Russian Federation and have very interested idea mixed with some zuma elements. It’s puzzler-shooter game with a space theme. In Zzed, you are a plot of space garbage truck. The space craft is located in the middle of the screen and can rotate both clockwise or counter clockwise. You can also move the spaceship, albeit in a very small circle. A continuous flow of space junk gravitates toward you (rather fast, sometimes) and you have to destroy it, before it damages the ship. This is the action part. What makes the game tricky (and addictive) is the puzzle part. All garbage is “color-coded”. In order to destroy it, you have to get 3 or more pieces of garbage of the same color stuck together (here we have some Zuma ideas). Since you pilot a space garbage truck, not some super-cool X-Wing interceptor, you call only shoot with garbage pieces. Occasionally, as you get bonuses like missiles or bombs, which will allow you to feel yourself like a space commando for 0.17 seconds, but other than that, it’s all about waste management.